Zellemate

Working on Witches and Wizards
Game Developer
Dec 13, 2016
2,248
4,389
I think he shared his alpha freely to the public, so I'm just re-sharing his new game until a thread is made!
He also gave a public update!
paatreon.png paatreon2.png
Hey everyone! Checking in here.
Lately, I’ve been in a great work rhythm. I had to redesign some images of our protagonist since I wasn’t completely satisfied, but they were just small adjustments. Of course, that took some design time, but it was necessary.
The alpha version was a total success! There were only a few minor collision issues, which I’ve already fixed.
I want to talk to you about the game itself. I’ve planned its progression in chapters, which means each update will take more development time. However, this will result in a longer game with more gameplay hours.
I don’t want to set any release dates yet, but by the end of the month, there might be a little surprise.
"Marriage Matters" has a very different storyline from my previous game—I'd say it's less linear. Here, nothing is what it seems. Dry Creek is a small town, but you know the saying: small town, big hell...
That's all for now. As always, I'm very grateful for your support. I'll work hard to bring you the first chapter.
Thanks again, and see you soon!

Link to his alpha ->
PS. Its an alpha, he says there is no real content yet, so play at your own accord :coffee:
 

Zellemate

Working on Witches and Wizards
Game Developer
Dec 13, 2016
2,248
4,389
can someone post the new patreon post please? thanks
Its a public post

Patreon.png
Development report...
21 hours ago
I wonder which publisher would publish that novel...
Hello everyone, it's been a while since my last update, and I have both good and bad news...
The bad news is that I've just finished the artwork for the game's demo... That's right, a demo, and this will be the first real encounter with the game's story.
What happened? Artwork takes up 80% of the development, and I don't think I fully realized what that meant. As I mentioned, I only managed to complete the artistic part this week. Now, I'll begin working in RPG Maker—scenes, events, etc.
The good news is that I believe I'll have it ready by the end of April; that's the goal I must achieve.
That's all for now, guys. As always, thank you so much for your support. See you soon!
 
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